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Final Fantasy VII Rebirth  follows the same general paradigm originally laid out by Final Fantasy VII Remake, which in turn inherited its basic equipment system from the original FF7 — each character can equip a unique weapon, a single piece of armor, and an accessory. Accessories are a major part of your character load-out that can have a big impact in battle.

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Accessories can be obtained in a number of different ways. Some can be bought from shops, while others are rewards for quests, mini-games and other optional content. Others are of course just rewards out in the world, while a handful can actually be crafted or upgraded with the new Item Transmuter. On this page we present a full accessories list complete with locations so you know exactly how to get them.

Generally speaking, you’ll easily come into contact with a good range of accessories right throughout FF7 Rebirth just by playing the story, opening any chests you see, and regularly checking back with the Item Transmuter menu and seeing what you can craft or upgrade. Once you get to the late game and begin thinking about challenging hard mode or the arena super bosses in the Combat Simulator, however, you’ll want to more carefully think about your character load-outs right from considering the best material and party combinations.

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Last but certainly not least is your accessories, which can provide buffs ranging from big boosts to your stats to saving you from death in a limited capacity. They should not be overlooked – so here’s the complete list. Before that, however, here’s our stand-out picks for the best accessories.

The Best Accessories to Equip in FF7 Rebirth


Just as in Final Fantasy VII Remake, the truth is that there’s no specific best accessory in Final Fantasy VII Rebirth, only recommendations of what might most make sense depending on your play style. With that said, we do have a few ideas about the best accessories that are must-equips, especially as you move into the late game tackling late-game bosses, Combat Simulator, and hard mode. 

  • Gotterdammerung – Just as in Final Fantasy VII Remake, Gotterdammerung is without a doubt the best accessory in the game, allowing you to enter battle with a fully-charged Limit Break meter and then providing a constant boost to how fast limit breaks charge. This accessory could make hard mode a breeze, but it’s locked behind a very late-game Combat Simulator mission, and you can only get one. It can make extra play-throughs you feel like doing a breeze, however.
  • Revival Earrings – These items can be purchased pretty pretty early on and shouldn’t be underestimated, and make it so you are instantly revived if killed – but only once. Once used once, this accessory breaks – which is why you can buy more relatively cheaply.  Just as in Remake, the Revival Earrings are perfect for surviving one-shot attacks like Gigaflare, Crimson Flame, or Zansetsuken, which can make or break certain encounters.
  • Transference Module –  is obtained via the Musclehead Colosseum after clearing the game on normal mode. It boosts your limit meter whenever you use ATB charges, and is great on a character that can quickly build and then burn through ATB charges. It’s a decent substitute for the Gotterdammerung, only this one you can actually reasonably earn before starting hard mode.
  • Karmic Cowl / Enhanced Karmic Cowl – You’ll be able to craft the Karmic Cowl once you have full access to the Corel Region, though you won’t be able to enhance it until the very end of the game. Still, both accessories give a huge boost to the defensive stats or vitality and spirit, and come with the extra bonus of making the wearer immune to instant death attacks.
  • Expeditionary Medal / Enhanced Expeditionary Medal – While you won’t be able to enhance this accessory until very late, being able to go into any battle able to unleash a max-level limit break can trivialize some boss encounters.
  • Space Ranger Medal of Honor – Earned by completing the Galactic Saviors minigame on Expert Mode, this accessory gives a reliable 10% boost to both strength and magic. 
  • Ribbon – A Final Fantasy series stand-by, the Ribbon prevents all detrimental status effects, and also prevents interruptions when casting spells. One can be earned by completing the Can’t Stop Won’t Stop quest. A really great piece of gear for Aerith.

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FF7 Rebirth Accessory List & Locations


Power Wristguards

  • Starting accessory for Cloud
  • Purchase in Kalm for 800 gil
  • Transmute with Beast Pelt and Iron Ore

Hi-Power Wristguards

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  • Enhance Power Wristguards with Iron Ore
    • Increases strength by 5%
    • Increases max HP for 250

Supernatural Wristguards

  • Transmute with Exquisite Beast Hide and Zinc Ore
  • Reward from Crunch-Off Rank I
    • Increases strength by 10%

Full Throttle Wristguards

  • Enhance Supernatural Wristguardss with Zinc Ore
    • Increases strength by 10%
    • Increases max HP by 500

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Bulletproof Vest

  • Purchase in Kalm or Vending Machines for 800 gil
  • Transmute with Iron Ore and Beast Pelt

Bulletproof Vest Mk. II

  • Enhance Bulletproof Vest with Beast Pelt
    • Increases vitality by 5%
    • Increases max HP for 250

Survival Vest

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  • Transmute with Zinc Ore and Exquisite Beast Hide
    • Increases vitality by 10%

Riot Vest

  • Enhance Survival Vest with Exquisite Beast Hide
    • Increases vitality by 10%
    • Increases max HP by 500

Earrings

  • Starting accessory for Aerith
  • Purchase in Kalm or Vending Machines for 800 gil
  • Transmute with Iron Ore and Ruby
    • Increases magic power by 5%

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Magical Earrings

  • Enhance Earrings with Ruby
    • Increases magic power by 5%
    • Increases max MP by 3

Platinum Earrings

  • Transmute with Zinc Ore and Emerald
  • Purchase at Costa Del Sol for 1,600 gil
  • Win from Run Wild Time Trial.
    • Increases magic power by 10%

Sorcerer’s Earrings

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  • Enhance Platinum Earrings with Emeralds
    • Increases magic power by 10%
    • Increases max HP by 500

Talisman

  • Purchase in Kalm or Vending Machines for 800 gil
  • Transmute with Iron Ore and Lea Titanium

Talisman of Focus

  • Enhance Talisman with Ruby
    • Increases spirit by 5%
    • Increases max MP by 3

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Timeworn Talisman

  • Transmute with Zinc Ore and Amethyst
  • Purchase at Costa Del Sol for 1,600 gil
  • Chest high in the tall room in Cave of the Gi

Cetra Talisman

  • Enhance Timeworn Talisman with Rubies
    • Increases spirit by 10%
    • Increases max HP by 500

Lucky Amulet

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  • Earn from O Chicken Where Art Thou

Champion Belt

  • Reward from Crunch-Off Rank III
    • Increases max HP by 10%
    • Increases strength by 5%

Circlet

  • Find in the Seabreeze Storehouse cache in Corel Region
    • Increases max MP by 10%
    • Increases magic power by 5%

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Space Ranger Service Medal

  • Earn from Rank III Galactic Saviors – Standard Mode
    • Increases strength and magic power by 5%

Space Ranger Medal of Honor

  • Earn from Rank III Galactic Saviors – Expert Mode
    • Increases strength and magic power by 10%

Fortitude Ring

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  • Earn from Six-Person Bouts: Four-Way Deadlock
    • Increases vitality and spirit by 50.

Jeweled Ring

  • Transmute with Moss Agate, Sapphire, and Mythril Ore
    • Grants Immunity to Petrify and Stone

White Cape

  • Transmute with Beast Pelt, Exquisite Beast Hide, Moss Agate
  • Earn from Six-Person Bouts: The Befouled

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Safety Bit

  • Transmute with Mythril Ore, Ruby, and Sapphire
  • Find in the Coal Mines, on the cart tracks.
    • Grants Immunity to Instant Death
    • Grants Immunity to Slow and Petrify

Star Pendant

  • Purchase at Costa Del Sol for 1,500 gil
  • Transmute with Zinc Ore, Amethyst, and Tourmaline
    • Grants immunity to Poison

Headband

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  • Find in a chest in Kalm
  • Purchase at Costa Del Sol for 1,500 gil
  • Ride Wheelies for 2000m
  • Transmute with Exquisite Beast Hide and Majoram

Protective Boots

  • Find in Gongaga in the Cliffside Storehouse Cache.
  • Transmute with Iron Ore, Mythril Ore, and Beast Pelt
    • Grants Immunity to Slow
    • Grants Immunity to Stop

Psychic’s Charm

  • Transmute with Mindflayer Crown, Emerald, and Tourmaline
    • Increases max MP and magic power by 5%
    • Grants immunity to Silence

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Enhanced Psychic’s Charm

  • Enhance Psychic’s Charm with Pirate Jetsam, Burnished Crown, and Dark Matter
    • Increases max MP and magic power by 8%
    • Grants immunity to Silence

Karmic Cowl

  • Transmute with Exqusite Beast Hide, Marjoram, and Tonberry King’s Robe
    • Increases vitality and spirit by 30.
    • Grants immunity to Slow and Instant Death.

Enhanced Karmic Cowl

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  • Enhance Karmic Cowl with Pirate Jetsam, Resplendent Robe, and Dark Matter
    • Increases vitality and spirit by 50.
    • Grants immunity to Slow and Instant Death.

Ribbon

  • Earn for defeating Sephiroth in the 3D Brawler game at Wonderment Square. After the sidequest Can’t Stop Won’t Stop.
  • Legendary Bout: Bonds of Friendship
    • Prevents detrimental status effects.
    • Makes it harder to be interrupted while casting magic.

Tarot Cards

  • Earn from Absence of a Sign quest
    • Extends the duration of detrimental status effects applied to foes.

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Otherworldly Crystal

  • Earn by trading in 40 Tufts of Chocograss to the Sage’s Manor in Nibel Region.
    • Reduces the duration of detrimental status effects inflicted on the wearer.

Malboro Orb

  • Transmute using Ruby, Emerald, Sapphire, and Great Malboro Tendril
    • Extends duration of detrimental status effects applied to foes. Reduces duration of detrmental status effects inflicted on the wearer.

Enhanced Malboro Orb

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  • Enhance Malboro Orb with Pirate Jetsam, Gilded Tentacle, and Dark Matter
    • Extends duration of detrimental status effects applied to foes. Reduces duration of detrmental status effects inflicted on the wearer.
    • Increases max MP by 5%

Enchanted Ring

  • Found in the Shinra Manor in Hojo’s secret lab, once you complete all of the nearby combat simulator challenges.
    • Extends the duration of beneficial status effects applied by the wearer.

Revival Earrings

  • Purchase from stores or vending machines for 500 gil
  • Transmute with Mythril Ore and Phoenix Down
  • Find during the escape to Junon’s port in Chapter 4
  • Cosmo Canyon, Cave of the Gi
    • Grants Auto-Life at the start of battle. Breaks upon use.

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Fury Ring

  • Earn from Six-Person Bouts: The Archfiends
    • Grants Berserk at the start of battle, increasing damage dealth and received

Hermes Shoes

  • Earn from The Titan Slam at Chocobo Square
    • Grants Haste at the start of battle.

Enfeeblement Ring

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  • Earn from the Jumpfrog – Whirligig Whack game in Under Junon
  • In Chapter 12, you can also win from Jumpfrog – Ribbiting Rollers
  • Two-Toad Bout: Ribbit me This
    • Grants Toad at the start of battle.

Gi Warrior’s Charm

  • Find in Cosmo Canyon, Cave of the Gi
    • Increases the limit gauge fill rate by 10%

Silver Brawler’s Gloves

  • Defeat Dio in the 3D Brawler minigame.
    • Slightly increases the limit gauge charge rate upon staggering a foe.

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Golden Brawler’s Gloves

  • Defeat Ifrit in the 3D Brawler minigame.
    • Increases the limit gauge charge rate upon staggering a foe.

Draconic Ring

  • Transmute with Crimsonite Crystal, Emerald, and Jabberwock Horn
    • Increases the limit gauge charge rate upon successfully blocking.

Enhanced Draconic Ring

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  • Enhance Draconic Ring with Pirate Jetsam, Aureate Horn, and Dark Matter
    • Increases the limit gauge charge rate upon successfully blocking.
    • Increases max HP by 5%

Expeditionary Medal

  • Transmute with Exquisite Beast Hide, Moonstone, Crimsonite Crystal, and King Zu Feather
    • Increases limit level by 1 at the start of battle.

Enhanced Expeditionary Medal

  • Enhance Expeditionary Medal with Pirate Jetsam, Lustrous Feather, and Dark Matter
    • Increases limit level to maximum at the start of battle.

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Limit Booster

  • Earn from G-Bike Expert Mode Rank III
    • Fills the limit gauge halfway at the start of battle.

Transference Module

  • Earn from Six-Person Bouts: Riotous Feast
    • Fills the limit gauge after consuming ATB.

Spectral Cogwheel

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  • Six-Person Bouts: Access Denied at Musclehead Colosseum
    • Fills the limit gauge after consuming MP

Gotterdammerung

  • Earn from Brutal Challenge: Rulers of the Outer Worlds
    • Completely fills the limit break gauge at the start of battle.
    • Gradually fills the limit break gauge during battle.

Chocoking’s Cape

  • Earn from winning the Grade I / Gold Cup races at Chocobo Square
    • Fills one ATB charge at the start of battle.

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Speed Demon Keychain

  • Win from Roche boss fight in Chapter 4.
    • Slightly replenishes ATB gauge when using a weapon ability.

Whistlewind Scarf

  • Complete Where the Wind Blows
    • Slightly fills the ATB gauge at the start of battle.
  • G-Bike Standard mode Rank III in Wonderment Square
  • Temple of the Ancients

Corsair’s Compass

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  • Reward for completing The Pirate King’s Treasure side quest
    • Partitions the ATB gauge into 3 segments for a short period after using 5 types of commands.

Healing Materia Earrings

  • Purchase from Rank 4 Moogle Emporium for 6 Moogle Medals
    • Allows use of the highest level of healing materia, granting access to the spells Cure, Cura, and Curaga.

Cleansing Materia Earrings

  • Earn by trading in 50 Tufts of Chocograss to the Sage’s Manor in Nibel Region.
    • Allows use of the highest level of cleaning materia, granting access to the spells Poisona, Esuna, and Resist.

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Revival Material Earrings

  • Find in Temple of the Ancients
    • Allows use of the highest level of revival materia, granting access to the spells Raise and Arise.

Fire Materia Earrings

  • Purchase from Rank 3 Moogle Emporium for 6 Moogle Medals
    • Allows use of the highest level of fire materia, granting access to the spells Fire, Fira, and Firaga.

Ice Materia Earrings

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  • Find at Sundappled Storehouses cache in Corel region.
    • Allows use of the highest level of ice materia, granting access to the spells Blizzard, Blizzara, and Blizzaga.

Lightning Materia Earrings

  • Six-Person Bouts: League of Reprobates at Musclehead Colosseum
    • Allows use of the highest level of lightning materia, granting access to the spells Thunder, Thundara, and Thundaga

Wind Materia Earrings

  • Win from Pirate’s Rampage – Ghost Ship
    • Allows use of the highest level of wind materia, grinding access to the spells Aero, Aerora, and Aeroga.

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Poison Materia Earrings

  • Find at Gongaga Cache Reactor Construction Site
    • Allows use of the highest level of poison materia, granting access to the spells Bio, Biora, and Bioga.

Binding Materia Earrings

  • Earn from Brutal Challenge: Army of the Damned
    • Allows use of the highest level of binding materia, granting access to the spells Sleep, Silence, and Berserk

Time Materia Earrings

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  • Win from The Bahamut Skirmish at Chocobo Square
    • Allows use of the highest level of time materia, granting access to the spells Haste, Slow, and Stop.

Subversion Materia Earrings

  • Earn from Evaluation: Forsaken Specimens in the Shinra Combat Simulator
    • Allows use of the highest level of subversion materia, grantinga access to the spells Breach and Dispel.

Barrier Materia Earrings

  • Win from Glide de Chocobo in Cosmo Canyon Region.
    • Allows use of the highest level of barrier materia, granting access to the spells Barrier, Manaward, and Manawall.

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Empowerment Materia Earrings

  • Purchase from Rank 6 Moogle Emporium for 6 Moogle Medals
    • Allows use of the highest level of empowerment materia, granting access to the spells Bravery and Faith.

Fortification Materia Earrings

  • Found on Mt. Nibel in Chapter 11
    • Allows use of the highest level of fortification materia, granting access to the spells Protect and Shell

Disempowerment Materia Earrings

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  • Found during Nibel Region: Phenomenon Intel 2: Airstrip Amblers. In the submarine.
    • Allows use of the highest level of disempowerment materia, granting access to the spells Debrave and Defaith

Enervation Materia Earrings

  • Earn from Two-Person Bout: Sedition
    • Allows use of the highest level of enervation materia, granting access to the spells Deprotect and Deshel.

Chakra Materia Earrings

  • Earn from The Spice of Life
    • Allows use of the highest level of Chakra materia, restoring 40% of HP relative to damage taken.

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Assess Materia Earrings

  • Win from the tournament in Chapter 5
    • Allows use of the highest level of Assess materia, granting the ability to scan all enemies in the field.

Prayer Materia Earrings

  • Win from Brutal Challenge: Unending Nightmare
    • Allows use of the highest level of prayer materia, drastically increasing the amount of HP recovered.

HP Up Materia Earrings

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  • Purchase from the Rank 1 Moogle Emporium for 6 Moogle Medals
    • Allows use of the highest level of HP Up materia, increasing maximum HP by 30%.

MP Up Materia Earrings

  • Earn from Brutal Challenge: The Seventh Seal
    • Allows use of the highest level of MP Up materia, increasing maximum MP by 30%

Item Master Materia Earrings

  • Earn from Cactuar Crush with Aerith
    • Allows use of the highest level of item master materia, increasing the efficacy of items by 50%.

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Steadfast Block Materia Earrings

  • Six-Person Bouts: Scratch That at Musclehead Colosseum
    • Allows use of the heist level of steadfast block materia, drastically decreasing damage taken while guarding while greatly increasing the ATB charge accrued.

Precision Defense Focus Materia Earrings

  • Find in Grasslands on the island north of the beach near Fiend Intel 1: Voracious and Venomous
  • Purchase from Rank 2 Moogle Emporium for 6 Moogle Medals
    • Allows use of the highest level of precision defense focus materia, rendering enemies’ binding attacks ineffective against perfectly timed blocks.

Noble Thief’s Glove

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  • Earn from Beast Battleground
    • Increases the success rate of Steal

Pedometer Pin

  • Ride Wheelies for 4000m
    • Grants 1 gil for every 100 steps taken.

Camaraderie Earrings

  • Transmute with Quetzalcoatl Talon, Iron Ore, and Lea Titanium
    • Increases damage dealt with synergy skills and synergy abilities by 10%

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Enhanced Camaraderie Earrings

  • Enhance Camaraderie Earrings with Pirate Jetsam, Gold Talon, and Dark Matter
    • Increases damage dealt with synergy skills and synergy abilities by 20%

Beastkiller Badge

  • Earn from Beast Battleground
    • Grants a small chance to take zero damage when afflicted by a detrimental status effect.

Boxcrusher Keychain

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  • Earn from Desert Rush Challenging Mode Rank III
    • Restores a small amount of own HP and MP when staggering a foe.

Crescent Moon Charm

  • Earn at Hustle de Chocobo at Billy’s Ranch
  • Earn from Escape from Endless Writer’s Block
  • Earn from Cactuar Crush with Yuffie
    • Reduces damage taken while not actively controlled in battle.

Salvation Badge

  • Find in the Cargo Shipwreck cache in Junon Region
    • Increases the effectiveness of healing items and spells applied to you when HP is 25% or lower.

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Healing Carcanet

  • Transmute with Chromite Ore, Myhtil Ore, and Ruby
  • Find in Cache: Cape del Amor in Corel Region
    • Increases the effectiveness of healing items, spells, and abilities during battle.

Mythical Amulet

  • Earn from quest Promises to Keep
    Strengthen’s summons called forth in battle.

Moogle’s Amulet

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  • Buy from the Rank 7 Moogle Emporium for 6 Moogle Medals
    • Increases the probability enemies will drop items when defeated in battle.

Genji Gloves

  • Transmute with Exquisite Beast Hide, Sinister Quetzalcoatl Talon, Slimy Malboro Tendril, and Pirate Jetsam
    • Breaks the 9,999 damage limit.

Genji Earrings

  • Transmute with Ash Wood, Vile Mindflayer Crown, Heavy Jabberwock Horn, and Pirate Jetsam
    • Increases damage dealt by 15%, but also increases damage taken by 15%

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Genji Ring

  • Transmute with Moonstone, Tonberry King’s Wretched Robe, Argent King Zu Feather, and Pirate Jetsam
    • Reduces damage taken by 15%, but also reduces damage dealt by 15%.

Kupo Charm

  • Bonus content with demo save data.
    • Occasionally increases the amount of materials collected.
    • Increases max HP by 5%

Reclaimant Choker

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  • Pre-order bonus
    • Restores 10% of own HP when defeating an enemy



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